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Danielle Narramore

Danielle is a multidisciplinary creative who has a deep interest in the connection between spatial design and the human experience. She strives to execute high quality, detailed oriented designs that are functional and enhance the human experience. Danielle intends to continue expanding her knowledge in design as there is always more to learn!

Project Overview

Making Movements is a proposed Makerspace located at 21 Ossington Avenue in the Queen St. W neighborhood. This project addresses the existing tension between digital technologies and industrial arts that are present within maker culture and in makerspaces, and therefore aims to create unity between the discord. Taking inspiration from workplace and educational environments, this project introduces new spaces such as a Grab and Go and Library in order to enhance users experience and creativity. This is a new type of collaborative work space that encourages collaboration, supports critical thinking skills, and helps local creatives to improve their craft.

Diagram illustrating how the conceptual structural components come together.  Click to enlarge

Parti Diagrams illustrating the existing structural components and conceptual approach.

Diagram illustrating the different types of learning spaces, which include: personal space, collaborative space, presentation space, making space, and transitional space.  Click to enlarge

The Typologies of Creative Learning structured the programming for this project.

Bubble diagram mapping out the spaces within the project.  Click to enlarge

Bubble Diagrams and Block Plans.

Concept/Design Process

The conceptual approach explores the crossing of paths, which symbolizes the bridge between disciplines, interests and skills. Whilst considering the existing structural elements, the circulation has been designed to guide users through and around the building. This project also considers evidence based design and includes typologies that support and encourage creative learning.

Site Plan/Floor Plans

The floor plans were designed to encourage collaboration, whilst being functional and accessible for all users. The Collaboration Hub is a focal area which encourages collaboration and conveys the conceptual approach. Users enter the building and are greeted by staff at Reception, who can register prospective members or assist users with inquiries. Users are able to travel around the building, accessing transitional spaces or venture through the collaboration hub to interact with the space or others. Amenities such as the lounge, meeting room, brainstorming space and grab and go are located within the Hub in order to promote social interaction, whilst supporting innovation. Workshops are located towards the rear of the building, away from quiet spaces such as Reception, Staff Offices and the Library.

Map of site plan.  Click to enlarge

Site Plan for 21 Ossington Avenue and surrounding areas.

Diagram showing the ground floor and second floor plans.  Click to enlarge

Floor Plans.

3D rendering of the lounge space.  Click to enlarge

Lounge Space located in Collaboration Hub.

3D rendering of the Grab and Go.  Click to enlarge

Grab and Go located in Collaboration Hub.

3D rendering of the collaborative seating area in the library.  Click to enlarge

Collaborative seating located in the Library on the Second Floor.

3D Views

The 3D Renders show the Lounge, Grab and Go and an area of the Library. The Lounge and Grab and Go are apart of the Collaboration Hub where users can complete various activities such as interacting with others, self reflection and replenishing in between work. Green walls are used throughout the design of the Makerspace, which indicate collaborative areas whilst providing environmental benefits such as increasing the feeling of well-being and reducing ambient noise. Existing materials such as concrete floors and the use of wood have been included in the design to maintain the character of the building. Makerlabs brand colors are also implemented in these areas and throughout the building to carry the essence of the brand. Lounge: The lounge is where users can take breaks in between making or to socialize with others. Soft furnishings create a warm, comfortable environment and television screens are integrated for casual presentations (small projects), advertising community messages or project proposals and to display videos relating to design. Grab and Go: The grab and go allows users to replenish without leaving the facility. Users are able to serve and check out independently, allowing staff to focus on teaching workshops and helping other users. Due to this, this area includes discrete security cameras in order to monitor the area without interfering with the users productivity. Library: The Library provide users with additional knowledge and where users can source inspiration. Users are able to work individually or gather in groups.

Poster

Poster showing space typology, site map, floor plans, and 3D renders of Making Movements.

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