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Bachelor of Engineering - Information Systems Engineering

Students gain valuable, practical experience through three consecutive Mandatory Co-op work terms (12 months in total), scheduled to occur between Year 3 and Year 4. The degree standard is 14 consecutive weeks of full-time paid employment (minimum 420 hours), for each co-op work term.

All work term requirements must be successfully completed in order for students to graduate.

Work/Study Sequence

  Fall Winter Summer
Year 1 Semester 1 Semester 2 Break
Year 2 Semester 3 Semester 4 Break
Year 3 Semester 5 Semester 6 Mandatory Co-op
Mandatory Co-op Mandatory Co-op Break
Year 4
Semester 7
Semester 8
 

*Students may choose to take their “Break” in the summer immediately following Semester 6, in which case the Mandatory Co-op terms would occur in the Fall, Winter and second Summer following Semester 6.

Work Placement Eligibility Requirements

  • Enrolled as a full-time student;
  • Successful completion of all core courses to the end of Semester 6; and
  • Successful completion of Work Preparation sessions, offered prior to the first co-op work term.

International Students

In addition to the Eligibility Requirements listed above, International students must obtain a Canadian Co-op Work Permit (CWP) prior to commencing work. In a Degree program with a Mandatory Co-op component, you will receive a letter from Humber, to be used in your application for the CWP, which you can apply for when you apply for your Study Permit. You may also apply after you arrive at Humber.

Note: Proof of application for the CWP is required to access co-op opportunities in the online job board. For additional information on the CWP application process, please visit Humber’s International Office at https://international.humber.ca/student-services/permits-visas/coop-visas.html.

Student Capabilities

Information and communications technologies encompass the components and infrastructure that enable modern computing, from devices, networks and systems to software applications. These technologies have changed business processes and the way that people interact on a global scale. Demand for skilled workers in the digital world is strong, as people and organizations seek out ways to digitize more aspects of work, increase connectivity, retrieve and manage data, and innovate, to name a few. Students will be able to code and program, develop applications, test/troubleshoot/repair components, install/manage/secure networks, support users, as well as design and build systems.

Typical Industry Sectors

Computer and peripheral equipment, communications firms (wired/wireless telecom, cable), software and computer services, banking and financial services, government, and, retail.